Changelog
v0.9.5 Alpha (Jan.2022)
Added Stamina System
Redid Starting Sequence
Various Changes / Improvments
Removed Quest System
v0.9.3 Alpha (Sept.2021)
Added Combat Animations!
Added Sword Animation
Added Bow Animation
Added Randomly Generated Dungeon Sub-Quest
New Title Image
Fixed walking animation not going back to idle sprite when stopped moving
Changed Enemy Sprites to 'tall' Animations
Changed initial Quest to be less intrusive
Fixed various bugs
v0.9.2 Alpha (May.2021)
New Title Menu!
Original Select/Back button SE's
New Sword Animation (still WIP)
Fixed bug where sword/arrow sprites would appear at players feet
Further Improvements
v0.9.1 Alpha (Jan.2020)
Added BOSS 2
Added New Intro Sequnce (WIP)
Small AI updates
Added (some) Death animations
Added Level Menu to Options
Added New song: Imaginery - Broken Elegance & Nomyn
Redone Initial Tutorial Quest
Added first lore
v0.9.0 (TestFlight 1.4)
Added Tutorial
Added Level Bar to HUD
Changed transparency of input images
Added "Back" buttons to Menus and Submenus
Tapping a Menu button no longer requires an additional tap for confirmation
Fixed game window from being scrollable
Changed BOSS HP Bar to better suit UI
Choice Buttons are now easier to press
Bug Fixes
Potential performance increases with WKWebView
v0.8.6 (TestFlight 1.3.0.3)
Altered internal resolution to use more screen space
Revamped HUD
Further enemy/level balancements
Further polishing
Moved on screen buttons
v0.8.0 (TestFlight 1.2)
Added Circle Pad!
Decreased amount of physics calculations to increase overall performance.
Edited various parameters i.e.- Health,Attack,Defense, etc
Added Side Quest
Made adjustments to maps
Fixed bug where player wouldn't be transferred to map on event touch
Added new Potion
Adjusted Boss Battle 1
Added new music
Fixed bug where the entire game window could be scrolled by the user
Added Splash Screen
v0.7.9
Added New Enemy-Ghost
Added New Enemy-Skele
Added phases to Boss1 Battle
Added new Leveling system
Adjusted in-game Menus
Adjusted weopon values
Adjusted Exp parameters
Adjusted Exp gained from enemies
Added Fade effect when closing menus
Added ability to reload save upon gameover
v0.7.0
TestFlight Preparation
v0.6.3a
Added Single Save System
Added BOSS
Added Puzzles
Added various RPG elements
Added new type of weapons
Adjusted Progression system
Added new Overworld map
Adjusted dialouge
Added Starting map
Implemented logic for iOS deployment
Added Deserted Desert Map
Adjusted potion drop ratio
Added item Key
Added Slime
Added Minotaur
Added Orc
Adjusted Skill settings
Adjusted Quest dialouge
Added New Music
Added new Tileset
Adjusted resolution
Added Splashscreen
Added iOS Icon
Updated to latest QABS
Added custom Title
Added Credits
Added Text Sound
Added Boss Guage
Added Player Health bar
Added better options menu
Added better mobile UI
Map now displays current gold
Fixed bug where "A" button would be pressed when not visible.
Fixed bug where D-Pad would cause direction issues when colliding with events
Fixed bug where mapzoom would be incorrect on iOS
Fixed bug where touch input would have unwanted effects
Fixed bug where music wouldn't switch between maps
Fixed bug where movement wouldnt work correctly with virtual dpad
Fixed bug that would cause button presses to persist through _Scenes()
Fixed bug where Quests wouldn't show on iOS
Fixed bug that would cause game to crash when loading a save
AND MORE
v0.5.0
Adjusted combat
Added preloader
Added new enemies
Added new maps
Redid old maps
Added new music
Added new mechanics
Many various changes
Bug fixes & improvements
v0.2.0a
Added Quests
Added real time battle system
Various improvements and bug fixes
v0.1.0
Base game